BCM616 - Twin bridges megabattle, reverse trough defence x3
(7:38) Level 5 ('Assault on the Control Room') on Normal. Another three plays of my set-up for reverse trough defence - including a new Ghost sport!
- Download: BCM616.mov (135.6 MB)
- Watch at HBO in full quality
- Watch on my Odysee channel in full quality (can also download the underlying mp4)
- Comment at my YouTube channel (bad place to watch though, due to the blurring)
Released December 24th 2025, gameplay recorded December 21st-23rd 2025.
Commentary
00:02 (Play 1 - Pistol) This was a tough challenge, but some good work on the early charging Elites sets me up with a chance for victory, and it duly comes to pass. The grenading helped, of course.
02:28 (Play 2 - Tunnel tango) The basic idea here is to use both tunnels, switching back and forth, and in particular, to usually switch whenever a Grunt is throwing a plasma grenade into your current tunnel. To set things up nicely, I quickly put a spare Ghost into one of the tunnels so I wouldn't have to drive off later to get a first replacement.
In most of the plays I did for this slot, I actually ended up using three Ghosts, but here I manage to prevail with just two. Something I do part way along is to get a big bang by setting off the loose plasmas which have built up. Fun! At the end, there's an Elite who seems to've got himself trapped in the Banshee. Get splattered by it when I ram it with my Ghost.
04:45 (Play 3 - Rockets) With three rocket launchers at my disposal, I figured I could have some excellent fun just with that weapon, and I was right. Here's one of my many rocket-based victories. 18 rockets used in all, with ten picked up along the way.
Closing remarks A further three plays coming next, but on a particular theme.