Level 5: Assault on the Control Room
M = has movie coverage
Hot combat
- Tower zone megabattle - Fabulous combat possibilities here! M
- Spiral path megabattle - Fantastic battling against a flood of covies. M
- Twin bridges megabattle - Biggest brawl in the whole darned game. M
- Cavern megabattle - Cave-based carnage with lots of covies. M
- Tunnel megabattle - Covie mob packed into a tunnel for slaying, yay! M
- Glasshouse battle - Get the most out of the level's best room. M
- Mob battle in the first snowfield - Fantastic early battling in the snow. M
- Sleeping Grunts room battle - Combat in an extremely grunty room. M
- Three Wraiths - A trio of active covie tanks - yikes! M
Best useful tricks
- Bridge Banshee grab - Get hold of the Banshee at the first bridge! M
- Seven extra Marines and a hog - You heard me; seven extra bozos! M
- Stealing the platform Banshee - Get airborne early on. M
- Bridge descent guide - Get off the bridge all sorts of ways. M
- Descent trick at the first bridge - Long way down but you can make it! M
- Two or three extra Marines and a hog - More help, more wheels! M
- An extra Warthog - Want more wheels?
- Rearranging the furniture - Move stuff around so things play differently.
Best 'achievement' tricks or recreational tricks
- Force-launching and column ascent - Spectacular launching, big trick! M
- Force-launching out into the void - Escape the entry chamber! M
- Wraith at the bottom of the cavern - Get a live Wraith down deep. M
- Entry chamber Ghost descent - An amazing journey by Ghost. M
- Crazy-firing Grunt on the tower - Lift a Grunt up the huge tower! M
- Trapped dropship - Make a dropship fly into a bridge. M
- Detached dropship turret - Remove a dropship turret and play with it. M
- Ghost riding on a ledge - Precarious driving, high up. M
- Pelican descent ride - Descend to the ground on top of a Pelican. M
- Dropship Ghost teleport trick - An unusual trip in a Ghost. M
- Entry chamber Pelican reboarding trick - Hitch a ride at the start! M
Other highlights
- Exploring the entry chamber - Lots to see and do, back at the start. M
- Johnson's hidden all-clear speech - Secret dialogue uncovered! M
- Playing 'Shark' at the first bridge - Comical sport with a Banshee. M
- Plasma tennis in the celing room - Novel sport with a rocket launcher! M
- Elite fireworks - Send Elites shooting up like fireworks. Hilarious! M
- Grunt fireworks - Give some grunty troopers an aerial jaunt.
- Right behind you - Follow an unsuspecting grunty critter a long way. M
- Grenade crazy Grunts - Non-stop throwing from critters up high. M
- Crazy-firing Grunts - These guys really like to shoot. M
- Crazy-firing Elites - Wraiths and plasma rifles getting mighty toasty. M
- Spinning plasma pistol - Freaky grinding, with spinny potential. M
- Ice horde carnage - Spectacular mischief with a captive horde on ice.
- Marineless first ground battle - Novel solo experience in the snow. M
General fun (listed in location order)
- Suicidal Elites at the landing zone - Make an Elite run off the edge. M
- Banshee stuck in the first bridge - Navigation trouble for dodgy flyers. M
- Caution: broken glass - Mischief and vandalism combined.
- Gold Elite challenge - Get chased by a nasty fellow with a sword.
- Inside raised Elite housings - Have fun from up in a few novel places.
- Two Pelicans and other fun - Oodles of fun just boarding a Pelican. M
- Marine-retaining Warthog - No more wandering passengers.
- Pelican Marines reprieve - Get some or all of the Pelican Marines.
- New toys in the first ground battle - Arrange some handy vehicles to use.
- Bellyflop marathon - Give a Grunt some hilarious enforced exercise.
- Warthog on the Shade plateau - Get a hog up high.
- Helping the crashed Pelican area Marines - Cyborg to the rescue!
- Ghostly fun - Move some early enemy Ghosts for novel play.
- Fun with a stolen Banshee - Sometimes stealing is a good thing.
- Warthog joyriding - High-speed chaos in a hog. Floor it! M
- Stunt driving off a Wraith - Launch your hog off a Wraith in various ways.
- Cavern wall anomaly - Mysterious hidden gaps! M
- Unseen intruder - Cloaked entry at the cavern.
- Mad Banshee in the cavern - Weird Banshee behaviour.
- Grunty fun with Shades - Move Shades around for some fun.
- Scorpion attack from behind - Novel combat with a tank.
- Tunnel stealth challenge - Take out Grunts and Elites the quiet way.
- Sneaky dropship Ghost elimination - Clearing a few threats from distance.
- Who stole my Wraith? - Moving somebody's shiny toy.
- Cloaked Elite chase - Live dangerously with a cloaked pursuer.
- Shooting gallery - Wreak havoc on an inviting line of sitting ducks.
- Banshee bouncing off a dropship - Have fun with some bouncy dynamics.
- Cloaked fun after the underpass - Evil deeds with active camouflage.
- Jackal surprise - Give a pair of Jackals a nasty shock or two.
- Grunty corridor fun - Play about with Grunts and Jackals in a corridor.
- Going up the spine - Just don't fall off!
- Prolonged grunty panic - Give a fin-backed fool the heebie-jeebies.
- Behind the door - Things to do when that big door raises.
- Banshee fun in the final area - Novel tactics using a Banshee.
- Hunter leading - Ideas for toying with the spiky fellows.
Minor fun (listed in location order)
- Getting inside a rock - Use a Shade to get inside a rock.
- Grunt inside a Scorpion - Give a Grunt a steel overcoat.
- Running with Elites - Pick up a new jogging partner!
- Trapped Banshee - Get a Banshee pilot trapped.
- Spookiness in the lift - Failed attempt at raising a Ghost.